• 1.摘要
  • 2.基本信息
  • 3.游戏介绍
  • 3.1.游戏背景
  • 3.2.官网介绍(历史)
  • 4.阵营介绍
  • 4.1.美国
  • 4.2.德国
  • 4.3.法国
  • 4.4.英国
  • 4.5.苏联
  • 4.6.意大利
  • 4.7.匈牙利
  • 4.8.日本(未公布)
  • 4.9.中国(未公布)
  • 5.更新日志
  • 5.1.汉化进展
  • 5.2.D-day v3.8
  • 5.3.D-day v3.7b
  • 5.4.D-day v3.7
  • 5.5.更早

D-day

4
单机游戏(基于ARES平台制作的红警MOD)

D-day是基于红色警戒2尤里的复仇的扩展平台Ares0.3平台上制作的游戏MOD。制作人为国外的知名moder——Migeater,并非官方版本,因为本MOD还没有完工,也就是说它还只是个半成品,还因目前国内已有汉化版,但单位的图标还未汉化。固知名度较低。游戏背景设定为1935年-1955年之间。

基本信息

  • 中文名

    登陆日

  • 原版名称

    D-Day

  • 内容主题

    生存战争

  • 游戏类型

    RTS 即时战略游戏

  • 玩家人数

    大型多人(2~8人)

游戏介绍

目前有德国、苏联、美国、英国、法国、意大利、匈牙利。有些载具和现实中的分类不同。由MIG吃独立制作。

注意:请勿轻易相信MIG吃在官网的制作进度条,因为曾经有过好几次进度条下降几十个百分点的情况! 发布倒计时可以相信。

游戏背景

游戏背景设定为1935年-1955年之间

官网介绍(历史)

D-day is the longest continuously running modification for Command & Conquer Red Alert 2 to date, with a long & complex history spanning the past decade. On this page you’ll find a timeline showing D-day’s many development stages that have brought it to where it is now.

In the beginning there was... D-day was started in late 2000 soon after the release of Red Alert 2, its founder & leader was a user by the name of Govo. He was an avid 3D modeller & put these skills to uses in make the first version of D-day. At the same time he was working on several other projects, as well as running the then famous but sadly now lost RA2 Graphics Heaven resource website. Working alongside him on D-day where several other modders, most notablewhere F-22 & Mig Eater.

Troubling times... Mid 2001, after being offered a job with a game company Govo decided to hand all of his D-day files over to his current staff in hope they will continue his work. Initially F-22 took over project leadership but with the rest of the staff in disarray & interest weaning all of the staff disperse, leaving Mig Eater the sole original staff member still actively working on the project. Mig Eater starts on a new version of D-day using Govo’s work as a base but without support & limited skills he decides to also stop working on D-day

New Beginnings... After much thought & some time working on another World War 2 modification called Blitzkrieg Mig Eater announces his return to D-day on June 6th 2002, this is now officially considered the start of the current version of D-day. Over the next 6 months he works feverishly & releases a staff beta on the 25th of December, with an Allied & German side using basic graphics. Around this time several fans volunteer to help with making D-day & Andre, CJBackfire & Rygar join the D-day team.

The continuing story... Over the next two years work slowly progresses on adding other sides & improving the graphics, Mig Eater also starts working on making new terrain & D-day becomes one of the first mods have completely new terrain sets. Also during this time Major Gilbear joins the D-day team & becomes the secondary unit artist. A beta release is made in April 13th 2004, this is the last release of the early version of D-day

Taking it up a Notch... Using new skills Mig Eater develops a method for making highly accurate unit models. Because of the huge improvement in graphical quality over the current version of D-day he decides to redo all of the graphics to this new standard, essentially restarting the project from scratch even though D-day is nearing completion.

Cutting it with a knife... During mid 2005 & early 2006 tension arose between several of the staff members over the direction the mod was taking, this lead to Rygar & Major Gilbear leaving the team. CJBackfire had also over some time slowly become inactive, leaving Mig Eater & Andre to carry on the project.

Beginning of the end... Zoom forward four years of blood, sweat, tears, several code reformats & hundreds of unit models later to May 2010 & the first closed beta release of D-day in over six years. This marks the beginning stage towards the first official public release of D-day.

阵营介绍

目前有七个阵营:美国 英国 法国 德国 苏联 意大利以及匈牙利。

其中美国分成两个子阵营 分别为美国陆军和美国海军陆战队

美国

待补充。