glLoadIdentity
基本信息
- 外文名
glLoadIdentity
- 正确解释
类似于一个复位操作
- 函数原型
void glLoadIdentity(void)
- 属于
glLoadIdentity更加效率
相关解释
The glLoadIdentity function replaces the current matrix with the identity matrix.
正确解释:将当前的用户坐标系的原点移到了屏幕中心:类似于一个复位操作
错误解释:glLoadIdentity该函数的功能是重置当前指定的矩阵为单位矩阵.
函数原型:void glLoadIdentity( void);
Remarks(备注:)The glLoadIdentity function replaces the current matrix with the identity matrix. It is semantically equivalent to calling glLoadMatrix with the identity matrix
glLoadIdentity该函数的功能是重置当前指定的矩阵为单位矩阵.在语义上,其等同于用单位矩阵调用glLoadMatrix。
but in some cases it is more efficient.
但是,在一些情况下, glLoadIdentity更加效率。
The following functions retrieve information related to glLoadIdentity:
下面是一些与 glLoadIdentity相关的函数信息:
glGet with argument GL_MATRIX_MODE
glGet with argument GL_MODELVIEW_MATRIX
glGet with argument GL_PROJECTION_MATRIX
glGet with argument GL_TEXTURE_MATRIX
Error Codes( 错误代码):
The following is the error code and its condition.
GL_INVALID_OPERATION | glLoadIdentity was called between a call to glBegin and the corresponding call to glEnd. |